I’m not often using SublimeText, but seems it’s very good for Love2D development. Here is my configuration, first we need to install SublimeText2 / 3 in our Mac OS X.
Then, we need to install SublimePackageManager (http://wbond.net/sublime_packages/package_control/installation).
Then here is the cure, add this github repo on Package Settings -> Install
1 | https://github.com/minism/SublimeLove |
Then we’re ready to development Love2D. Here is some tricks to solve the problem that might occurs.
Run love in command-line Mac OS X:
1 | sudo ln -s /Applications/love.app/Contents/MacOS/love /usr/local/bin/ |
Run love in SublimeText, edit build (you can find-e via Browse Package -> SublimeLove -> Love.sublime-build
1 2 3 4 5 | { "cmd": ["for depth in {0..0}; do if [ -f main.lua ]; then /usr/local/bin/love .; fi; done;"], "selector": "source.lua.love", "shell": true } |
That’s it!