I’m trying to compare pyglet (Python based game engine) with Love2D (Lua based) for Game Development.
I use Fedora 19 at this examples.
1 2 3 4 5 6 | sudo yum install lua love sudo yum install SDL SDL-devel gsl gsl-devel libtheora libtheora-devel libtiff libtiff-devel libpng libpng-devel imlib2 imlib2-devel bzip2-devel ImageMagick ImageMagick-devel libxml2 libxml2-devel libjpeg libjpeg-devel libdv libdv-devel libavc1394 libavc1394-devel libmpeg3-devel ftgl-devel freetype freetype-devel ImageMagick-c++ ImageMagick-c++-devel libXv libXv-devel lcms lcms-devel mesa-libGL mesa-libGL-devel mesa-libGLU mesa-libGLU-devel jasper jasper-devel ffmpeg ffmpeg-devel freeglut-devel opencv-devel libquicktime libquicktime-devel faad2 faac ffmpeg-libs a52dec a52dec-devel libv4l libv4l-devel sudo yum install libogg libogg-devel libvorbis libvorbis-devel fftw3 fftw3-devel speex speex-devel flac flac-devel ladspa ladspa-devel libsndfile libsndfile-devel lame lame-devel sudo yum install freetype-devel glibc-devel libmpg123-devel libmodplug-devel physfs-devel mesa-libGL-devel openal-soft-devel DevIL-devel libvorbis-devel libmng-devel libtiff-devel lua-devel gcc-c++ libtool |
1 | zip -9 -q -r Pong.love . && love Pong.love |